Constructors in object oriented programming are special methods used to initialize
objects of a class.
They are called automatically when an object is created.
Constructors have the same name as the class and
can have
parameters to initialize object fields.
using System;
namespace ConsoleApp1
{
// Base class
class Shape
{
// Virtual method
public virtual void Draw()
{
Console.WriteLine("Drawing a shape");
}
}
// Derived class
class Circle : Shape
{
// Override method
public override void Draw()
{
Console.WriteLine("Drawing a
circle");
}
}
// Derived class
class Rectangle : Shape
{
// Override method
public override void Draw()
{
Console.WriteLine("Drawing a
rectangle");
}
}
class Program
{
static void Main(string[] args)
{
// Polymorphic behavior
Shape[] shapes =
new Shape[2];
shapes[0] = new Circle();
shapes[1] = new Rectangle();
foreach (Shape shape in shapes)
{
shape.Draw();
// Calls the appropriate Draw
method based on the actual object type
}
}
}
}